Gameplay in electronic roulette
Roulette game interface consists of a wheel with numbers from 0 to 36 and the playing field, which includes all the possible bet combinations.
Virtual keyboard for implementation rates has a view of the playing field roulette and is designed for input of betting by the player. All actions are done by the click of a mouse or by touching the touch screen at the desired rate. To replenish the balance of the game, the player must contact the operator. The gameplay is a series of independent games (spins). Spin starts after pressing the player button "START".
Bets and types of bets
Betting can be done on a specific number and a few numbers at a time. Bets may be of different value and be placed in any order preferred. Staking limits (minimum / maximum value) are set when you first set up the software and can't be changed during the gameplay.
Bets can be placed by a player having a positive balance on his account. Each type of a bet has a limit of minimum and maximum number of stakes that can be placed in a single spin at a given bet.
Setting default limits on the electronic roulette:
An odds bet - a bet that includes half of the numbers except zero. They exist in three types of combinations: staking all the red or all the black, a stake on all even or all odd, a stake on all the numbers from 1 to 18 or 19 to 36. In case of betting all the odds the prize belongs to a rate of 1/1. If it is a 100 stake, the winning will remain a 100 stake; a stake on the roulette doesn't disappear, but is added to the total winning stake. Thus, placing the same number of stakes for the red and black, the player keeps his money (except for zero), not winning or losing. In such a combination the first stake is lost, and the winning by the second stake doubles the amount.
Dozen - is a one-third bet (excluding zero), i.e. a 12-numbers bet. There a two types of dozens: a single-dozen bet (from 1 to 12, from 13 to 24, from 25 to 36) and a double-dozen bet (a progressively incrementing stake list starting from the table minimum to the table maximum. First column: 1, 4, 7, 10 etc., second column: 2, 5, 8, 11 etc., third column: 3, 6, 9, 12 etc.). The aim is to use a single-dozen bet to win before the stake list ends. In case of a dozen-bet, the payout makes 1 to 2, i.e. a 100 stakes dozen-bet can make a winning of 200 stakes. Thus, betting the same quantity of stakes on 3 dozens, the player keeps his money (except for zero), not winning and not losing, 2 bets lose, but the winning of the 3rd makes the double stake.
Six line - Six line means any 6 numbers from 2 horizontal rows stakes. The payout makes 1 to 5, i.e. 10 credits stake can win 50 credits. There are 11 variants of bets possible, but to bet all the numbers except zero one needs only 6 stakes.
Corner - means betting any four adjoining numbers in a block. The payout is 1 to 8, i.e. 10 stakes can win 80 stakes.
Street - means staking any three numbers horizontal (1, 2, 3 or 4, 5, 6, etc.). The payout is 1 to 11, i.e. 11 stakes can make 110 stakes (in case one of the three numbers wins).
Split - is a bet on two adjoining numbers, either on the vertical or horizontal (as in 14-17 or 8-9). The chip is placed on the line between these numbers. The payout here is 1 to 17, i.e. 10 stakes can win 170 (in case one of two numbers betted wins).
Straight - is a single number bet. The chip is placed entirely on the middle of a number square. The layout is the maximum possible for a Roulette and makes 1 to 35 (10 stakes make 350 stakes).
Bets can be combined in any order and it any collection. In this case, the only limit is the maximum bet limit on the playing table. Bets can cover the same number several times, and the payout will be increased accordingly.
Doubling / deletion / repeating bets and the withdrawal of winnings
The stake size can be increased by pressing the "double down the bet" button. Step-by-step changing the stakes is carried out by sequential pressing this button. It is located in the lower right corner of the "x2" field:
Each pressing of the button increases stakes on the board twice. If one of the stakes reached a maximum value, it won't change at the next stake increase. Via repeated pressing of doubling button, all the stakes reach their maximum value. In case any additional stake will appear during the doubling-stake period, at the next stake increase it will be doubled according to its current value, as well as all the other stakes will do. Thus, the stake doubling function allows you to bring all the bets made by players to their maximum value, or to the maximum amount of bets on the game field, while giving priority to increasing stakes to those, that have been made before.
Bets deletion is conducted by pressing the 'DELETE' button.
Cash withdrawal is conducted by pressing the 'Cash out' button.
Call bets or series
Besides most popular bets, there are called (or call) bets or announced bets also, sometimes they can be called 'series'. Such bets are called by the player without him placing any money on the table to cover the cost of the bet. At the electronic roulette they are displayed on the screen.
Series 5/8 (also known as 'Le tiers du cylinder', 'Thirds of the wheel', 'The tiers' or 'Small Series'). Using this combination, the player covers twelve numbers (placed as 6 splits), which is as close to 1/3 of the wheel as one can get. 6 chips or multiples thereof are bet. 1 chip is placed on each of the following splits: 5/8; 10/11; 13/16; 23/24; 27/30; 33/36.
Orphelins (orphans). Using this combination, the player covers all the numbers in 2 sectors with the minimum quantity of bets. These numbers make up the two slices of the wheel outside the Tiers and Voisins. They contain a total of eight numbers, comprising 17,34,6 and 1,20,14,31,9. 5 chips or multiples thereof are bet. 1 chip is placed straight-up on 1 and 1 chip on each of the splits: 6/9; 14/17; 17/20 and 31/34.
"Series 0/2/3". Choosing this combination, the player covers all the numbers left after the Small Series and Orphelins (from 22 to 25) with the minimum quantity of bets.
Zero-Spiel is the name for the numbers closest to zero. All numbers in the zero game are included in the big series, but are placed differently. The numbers are as follows: 12, 35, 3, 26, 0, 32, 15. All the numbers, except for 26, can be covered by the Split combination.
The game starts after pressing the 'START' button. During one spin the ball makes a few turns, but until it falls to the disk, the tape announces that the staking is over. Once the ball lands on the disk, the roulette measures and checks the winning number. The player is deducted the losing bets and the players are awarded in proportion to all the winning bets.
After the announcement about the beginning of the spin, the playing table is blocked for staking. After that the ball starts to rotate the wheel until it falls to any random number. The player is informed via a text message about his winning or losing.